Game Configuration page is used to define specific settings that relate to the game type on your domain, this effects all servers of the game type.
Maximum Runtime: Used specifically for Temporary servers, maximum runtime allows you define the limit in minutes of the maximum time you will allow a user to book a temporary server on your network
Maximum Players: Specifies the highest number of players that can be selected for Temporary servers
Minimum Players: Sets the lowest number of players that can be selected when booking a Temporary server
Default Players: The number of players that will be selected by default.
Command Line: The default command line used for all servers for the game type, this effects both permanent and temporary servers. All GameCreate defined variables are supported in the command line.
Use Screen: Whether this game should have servers started by GameCreate Client under a Screen session on Linux hosts. This setting has no effect for Windows hosts.
Do not use screen: No screen is started for the server. It is started without any terminal. This is the default behavior for most games.
Use screen if available: If the screen application exists on the server host, run the server under a screen.
Require screen or server to run: The server may only run if Screen is installed on the host. Servers will not start without a screen session.
Screen Name: Friendly name used to describe the screen session on the server host. This field may contain GameCreate Properties such as %server:name% or Game defined properties which are translated to the appropriate values for the server being started.
More Information
For more information on specific game server configuration see Per Server Configuration page.
